Night’s Covenant of Passage

Conjuration · 7th Level · Sigilwright, Reveler, Bloodborn
Spell Level7thRange120 feet
Traditional SchoolConjurationComponentsV, S, M (a black key; A black key shaped like a running figure, with the words ‘catch me if invited’)
Erosian DisciplineShadowlustDurationInstantaneous
Casting Time1 actionAvailable ClassesSigilwright, Reveler, Bloodborn

Description

Choose yourself and up to five willing creatures you can see within range. Each teleports to an unoccupied space of its choice that it can see within 90 feet of its present position, on the same plane, in any order you choose. A destination must safely support the traveler and cannot be occupied or embedded in solid matter; if a traveler’s destination is invalid, its teleportation fails without affecting the others. This teleportation does not provoke opportunity attacks. The spell does not transport unwilling creatures.

Velvet Court Devotion. Rhaziel. Rhaziel’s ritual pursuits require agreed rules and a chosen finish; the spell’s escape route is as sacred as the thrill of the chase.

Devotional Rite. Before teleporting, two willing participants may designate a pursuer and a quarry in a purely voluntary chase rite. The quarry can leave a brief illusory footprint at its departure point, lasting one round and conveying no tracking information.

  • Veiled Effects. A traveler whose destination grants cover or concealment may immediately attempt a Dexterity (Stealth) check to Hide, using its reaction.
  • Unveiled Effects. Once per casting, when the spell relocates a willing traveler away from an actual hostile threat, you may gain 1 Arousal after the teleports resolve. If you do, one traveler may reduce its Arousal by 1. Alternatively, spend 1 Libido when casting to increase each traveler’s allowed distance to 120 feet. You cannot combine enhancements.

“A door is simply a promise that two places will meet.”

Erosian Grimoire